What's in the Box?
Secrets of Survivalheroes' haunt book
Traitor's Tometraitor's haunt book
Character Boards6, double-sided
Figures & Bases6
Clips4 per player
Dice8
Omen, Item & Event Cards74
Scenario Cards5
Reference Cardsmonster, traitor, players
Starting Tiles3
Room Tiles42
Tokens114
Number Trackand pointer
Game Setup
- Haunt books. Set aside Secrets of Survival and Traitor's Tome. Nobody reads them until the haunt starts.


- Explorers. Each player chooses a character and takes the matching character board, figure and coloured base. Push the figure into its base.

- Traits. Put 4 clips on your board, each pointing to the green number on one trait: your starting Might, Speed, Knowledge and Sanity.

- Dice. Put all 8 dice where everyone can reach them.

- Card decks. Sort the Event, Item and Omen cards by type and shuffle each into its own face-down deck.



- Reference cards. Monster and Traitor reference cards face up where everyone can see them. Each player takes a Player reference card.


- Starting tiles. Put the three starting tiles in the middle of the table, 8–10 inches apart: the Entrance Hall tile (Ground Floor), the Basement Landing and the Upper Landing.

- Room tiles. Shuffle the other room tiles into one face-down stack. The back of each tile shows which floors it can go on.

- Enter. Put every explorer on the Entrance Hall.
- Scenario. Together, read the 5 Scenario cards and choose one. It explains why you're here and decides which haunt you'll face. Return the rest to the box.

- Tokens aside. Keep the Number Track, its pointer and the tokens nearby. Some come into play when the haunt starts.

- First player. Check the birthdays on your character boards. The explorer whose birthday comes next goes first; play passes clockwise.
Birthdays for all 12 explorers are listed on the How to play tab.
Your Explorer
Each character board has four traits, tracked with clips: Might, Speed, Knowledge and Sanity. Traits are public; never hide them.
- Green numbers are your starting values.
- The lowest value, next to the skull, is critical (shown in red).
- Each board is double-sided: two different explorers of the same colour.
