I

When You First Open the Box

  1. Discard. Remove and throw out every part of the Control Panel marked as scrap.
  2. Airplane sticker. Stick it on the Airplane Axis disc, then put the disc in its space.
  3. Double-sided stickers. Stick the 9 stickers on the marked spaces inside and on the back of the Control Panel.
  4. Switches. Place the 10 Switches on the green lights.
II

Before Each Game

This is the basic game, landing at YUL Montréal-Trudeau. Everything in the closed compartment belongs to the advanced modules; leave it in the box for now.

  1. Control Panel. Between the players, ideally sitting side by side. Axis arrow on the black triangle at the top; all Switches covering the green lights.
  2. Aerodynamics markers. On the Speed Gauge: blue between 4 and 5, orange between 8 and 9.
  3. Brake marker. To the left of the 2 on the Brake track.
  4. Roles. The player on the blue side is the Pilot (4 blue dice). The orange side is the Co-Pilot (4 orange dice).
  5. Altitude Track. Green/yellow side, slid into the top-right slot until 6000 shows in the screen: your Current Altitude.
  6. Approach Track. YUL Montréal-Trudeau, slid into the top-left slot until the plane icon shows: your Current Position.
  7. Reroll tokens. One on each Reroll icon on the Altitude Track.
  8. Airplane tokens. On each Approach Track space, as many as its Traffic icons show.
  9. Coffee tokens. A reserve next to the board, not on it.
  10. Screens. One per player. Read the reminders inside.