When You First Open the Box
- Discard. Remove and throw out every part of the Control Panel marked as scrap.
- Airplane sticker. Stick it on the Airplane Axis disc, then put the disc in its space.

- Double-sided stickers. Stick the 9 stickers on the marked spaces inside and on the back of the Control Panel.
- Switches. Place the 10 Switches on the green lights.
Before Each Game
This is the basic game, landing at YUL Montréal-Trudeau. Everything in the closed compartment belongs to the advanced modules; leave it in the box for now.

- Control Panel. Between the players, ideally sitting side by side. Axis arrow on the black triangle at the top; all Switches covering the green lights.

- Aerodynamics markers. On the Speed Gauge: blue between 4 and 5, orange between 8 and 9.

- Brake marker. To the left of the 2 on the Brake track.
- Roles. The player on the blue side is the Pilot (4 blue dice). The orange side is the Co-Pilot (4 orange dice).
- Altitude Track. Green/yellow side, slid into the top-right slot until 6000 shows in the screen: your Current Altitude.

- Approach Track. YUL Montréal-Trudeau, slid into the top-left slot until the plane icon shows: your Current Position.

- Reroll tokens. One on each Reroll icon on the Altitude Track.
- Airplane tokens. On each Approach Track space, as many as its Traffic icons show.

- Coffee tokens. A reserve next to the board, not on it.
- Screens. One per player. Read the reminders inside.